Wednesday, January 25, 2012

Lighting and Encountering problems

So far, it has been smooth sailing with following my schedule. Although I'm remain on schedule, I'm starting to notice a lot of details that need to be tweaked, such as camera angles and movements, the level of detail in the railing and exterior columns, and possibly even the chairs. In these stills, I applied a light bloom effect which I will apply in nuke.




I am actually thinking about scraping this Camera move, and replacing it with close ups of books and other objects of smaller scale.

Wednesday, January 18, 2012

Camera Move

The past week I worked on rough camera moves from varying angles, but haven't touched on focusing on certain objects yet. I have also begun to model a few pieces of furniture like tables, chairs, and lamps. It's a slow process and I'm gravitating towards the idea of getting some models online, since I need focus on texturing and lighting. Here are to some of the new models I have finished. I included the hallway from my previous post, except now I've added windows. The model for the window frame was found online at http://archive3d.net/




Monday, January 9, 2012

Blocked Geometry




A general layout of the library made from simple geometry. I plan on changing the columns to simpler design and start creating tables and other props for this scene. Aside from the dome top, I have to create other openings for light such as windows.